CPU: | Motorola 68000 16-Bit Processor @ 7.67 MHz
|
Graphics: | Sega Custom VDP |
| 512 Colour Palette |
| 64 OnScreen Colours At Once |
| 80 Maximum OnScreen Sprites |
| 320X224 Screen Resolution |
Sound: | Z80A @ 3.58 MHz |
| 6 Channel FM Yamaha YM-2612 |
| 4 Channel Programmable Sound Generator |
| 14dB Signal to Noise Ratio |
RAM: | 64KBit Work RAM |
| 64Kbytes Video RAM |
| 64x9 Bits Colour RAM |
| 8KBytes Sound RAM |
ROM: | 1Mbyte (8-Mbit) |
Outputs and Ports: | Seperate RF and RGB Output Jacks with Composite Video Support |
| 3.5mm Stereo Headphone Jack (Original Model Only) |
| 9 Pin D RS232 Socket (Early Original Model Only) |
| X2 9 Pin D Sockets for Control Pads |
| AC Power Inlet |
| Expansion Edge Connector |
CPU: | Motorola 68000 16-Bit Processor @ 12.5 MHz
|
| Runs in Sync with MegaDrive CPU |
RAM: | 6Mbit (Program, Picture Data & Sound Data) |
| 512Kbits PCM Wave Form Memory |
| 128Kbit CDRom Cache |
| 64Kbit Backup Memory |
Boot ROM: | 1Mbit |
| CD Game BIOS |
| CD Player Software |
| CD+G Compatability |
Graphics: | Sega Custom AIC |
| Hardware Sprite Scaling and Rotation |
Sound: | PCM Sound Source |
| 8 Channel Stereo |
| 32KHz Maxium Wavelength Sampling |
D/A Convertor: | 16 Bit D/A Convertor |
| 8X Internal Over-Sampling Digital Filter |
| PCM and CD Sound Mixing |
Audio Characteristics: | 20Hz to 20KHz Wavelength Characteristic |
| Over 80dB (1KHz)(Line Out) Singal v. Noise Ratio (S/N) |
| Over 90dB Stero Channel Seperation |
CD Drive Unit: | 12Cm x 8cm CD Diameter |
| Counter-Clockwise Rotational Direction (Relative to the side Opposite from the label |
| 0.8 Sec Average Access Time |